Files
Firebird_2D/Firebird2D.EventPipelines/I_Pipeline.cs
T

18 lines
365 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Firebird2D.EventPipelines
{
public interface I_Pipeline
{
object PipelineMaster { get; }
bool IsEventEmpty { get; }
void Subscribe(Delegate handler);
void Unsubscribe(Delegate handler);
}
}