Files
Firebird_2D/Firebird2D/SceneSystem/SceneGroup.cs
T
2025-02-23 14:29:32 +01:00

33 lines
766 B
C#

using Firebird2D.SceneSystem.Actors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Firebird2D.SceneSystem
{
public abstract class SceneGroup
{
public string? GroupName { get; protected set; }
public List<I_Scene>? Scenes { get; protected set; }
public abstract I_Scene SceneChangeAnimation { get; protected set; }
public abstract void InitializeGroup();
public abstract I_Scene getStartingScene();
public I_Scene? Get_Scene(Type type)
{
if (type != typeof(I_Scene) || Scenes == null) return null;
return Scenes.FirstOrDefault(instance => instance.GetType() == type);
}
}
}